Hurry Up and Refresh Jockeying Pace and Overlaps in Beginning Design

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Gregory Thomas Spaw

Abstract

This paper explores how we as academics can facilitate the pacing and critical overlaps of instruction across courses to not only get beginning design students rapidly up to speed but also pause to allow for moments of meaningful self-reflection and insight. Utilizing analog and digital methods from the simultaneous instruction of a first architectural studio and a fundamentals of digital computation course, design themes of iteration, legibility, and reinforcing concurrent curriculum will be discussed as well as issues of perception related to having students embracing uncertainty and fostering self-critique.  

Article Details

Section
Slowness and Attention