Using Iterative Design and Evaluation to Develop Playful Learning Experiences

Authors

  • Toni Dancu
  • Joshua P. Gutwill
  • Nina Hido

DOI:

https://doi.org/10.7721/chilyoutenvi.21.2.0338

Keywords:

iterative design, formative evaluation, informal education, museum, spatial reasoning, exhibit, science, math, play

Abstract

This paper explores the importance of iterative design and evaluation in developing playful learning experiences in museums. According to research, play has five defining aspects: it is structured by constraints, active without being stressful, focused on process not outcome, self-directed, and imaginative (Gray 2008). For each of these aspects, we demonstrate how an iterative process of development and formative testing improved several museum exhibits, engendering more playful learning experiences for visitors. We focus on the assessment element of the design-test process, offering in detail two methods for gaining user feedback from visitors: interviews and observations. Interviews capture visitors’ self-reports of their playful experiences, while observations record actions and conversations during play. Examples illustrate how these methods may yield information useful to development teams when revising educational experiences. The paper concludes by considering some of the challenges of enacting design-test processes and by offering potential solutions.

Published

2023-02-10