Language Impairment, Family Interaction and the Design of a Game
Main Article Content
Abstract
This case study describes a user-centered design approach in the area of aphasia. Aphasia is a language impairment that can take many forms, so a particular case provides the foundation for this work. The particularities of the individual with this condition and his social context are key to developing and designing an intervention that supports language use and fosters interaction. This article takes the reader through a research process that results in the production of a board game.
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Research Article