Critical Interfaces and Digital Making
Abstract
This article explores the relationship between critical making in the material world and processes of digital making that take place in the realm of software. Focusing on the evolving status of the interface in the development of three digital humanities-related platforms, the journal Vectors, the electronic publishing tool Scalar and the public media archive Critical Commons, the essay argues that the benefits associated with critical making may take place in the comparatively ethereal realms of software and ideation as well as physical making, and that particularly productive points of convergence may be found at the intersection of software development, user interface and information architecture. This article has a digital component available at http://scalar.usc.edu/works/critical-interfacesDownloads
Published
2015-11-01
Issue
Section
Journal Article